AI Insights · Timothy · January 2022
Top 5 Battlefield Commander Games on Android in Ukraine, Q4 2021
In the fourth quarter of 2021, the top Battlefield Commander games on Android in Ukraine saw varying trends in downloads, revenue, and active users. Here is a detailed look at their performance.
In the fourth quarter of 2021, the top Battlefield Commander games on Android in Ukraine experienced diverse trends in downloads, revenue, and active users. Below is a detailed analysis of their performance, based on data from Sensor Tower.
Clash Royale by Supercell started the quarter with weekly revenue of around $3.4K, which surged to approximately $12.7K by early December. Weekly downloads showed a significant upward trend, peaking at around 24.2K in the first week of December. The game also saw a steady increase in weekly active users, reaching about 657.6K in the third week of December before a slight drop to 587.8K in the final week.
Game of Khans from DreamPlus Games exhibited consistent performance in terms of revenue, peaking at approximately $5.8K in early November. Weekly downloads for this game saw a gradual increase, reaching around 2.5K by the last week of December. The weekly active users also grew steadily, ending the quarter at about 10.7K.
Art of War: Legions by Fastone Games HK had a notable spike in weekly revenue in late November, reaching approximately $2.9K. Weekly downloads fluctuated but peaked at around 3K in the last week of December. The game’s weekly active users showed a mixed trend, peaking at 26.4K in mid-November and ending the quarter at around 23K.
Art of Conquest: Airships from Lilith Games SG Pte. Ltd. saw its weekly revenue remain relatively stable, ending the quarter at around $1.3K. Weekly downloads experienced a significant surge in early November, peaking at around 7.8K. The game’s weekly active users showed a marked increase, reaching approximately 12.6K in mid-November and stabilizing around 10.7K by the end of the quarter.
Might & Magic: Era of Chaos by Ubisoft Mobile Games had modest weekly revenue, peaking at approximately $1.8K in late November. Weekly downloads fluctuated slightly, reaching around 226 in early December. The game’s weekly active users showed minor variations throughout the quarter, ending at approximately 1.6K in the last week of December.
For more insights and detailed data, visit Sensor Tower.